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Foundation ActionScript 3 Animation: Making Things Move!

Foundation ActionScript 3 Animation: Making Things Move!

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Author: K Peters
Publisher: FRIENDS OF ED
Category: Book

List Price: £27.99
Buy New: £15.74
You Save: £12.25 (44%)



Rating: 5.0 out of 5 stars 6 reviews
Sales Rank: 22275

Media: Paperback
Number Of Items: 1
Pages: 568
Shipping Weight (lbs): 1.6
Dimensions (in): 9.1 x 7.9 x 1.3

ISBN: 1590597915
Dewey Decimal Number: 006.78
EAN: 9781590597910
ASIN: 1590597915

Publication Date: April 4, 2007
Availability: Usually dispatched within 1-2 business days
Shipping: International shipping available
Condition: Ships from U.S.A., to anywhere in the United Kingdom! Orders only take 7-10 days! We specialise in service to the U.K. and only ship airmail.

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Customer Reviews:   Read 1 more reviews...

5 out of 5 stars Solid Guide to Actionscript 3.0 Motion/Physics Concepts   August 26, 2008
A brilliant book that has remained a solid reference for many of my flash projects. The code can get a little complicated in later chapters, but the book covers all the base concepts in the first few sections.

Highly recommended for beginners/intermediate scripters, or for people who are having a hard time moving from AS2 to AS3.



5 out of 5 stars The best book on Actionscript that i have read   May 25, 2008
 1 out of 1 found this review helpful

I have read a few books on Actionscript and i must say that this book is top of my list. Keith Peters does very well in explaining every example, which makes this book a lot of fun to read. There is a lot of practical examples to get stuck into, which i think is very important when learning actionscript! Also be prepared to learn a lot on trigonometry and Math!! which i must say isn't as hard as i thought. Enjoy!


5 out of 5 stars The Best Animation book on the market   April 23, 2008
 1 out of 1 found this review helpful

This book is fantastic and a real pleasure to read, here's why I like it.

The examples are clear and well explained, everything is backed up with examples and diagrams. Even the Trigonometry chapter has plenty of exmples and introduces the topic far clearer than most trig text books have ever done.

No actionscript experience, animation experience or math experience is assumed so anyone can pick this up and start creating cool animation effects, these techniques can also be applied to other languages like Java.

It's very easy to read and I have even found myself reading it in bed, if you want to learn to program animation, learn animation tricks and improve your flash, actionscript or java animations....get this book.



5 out of 5 stars Indispensable   March 23, 2008
Hi all,

This is, without a doubt, the best book on the basics of 2D and 3D interactive animation I've ever seen. It's clear, concise and easy to understand even if your maths is very poor, like mine! You can take this book in at any level, from copying the code from the projects and adapting it to your needs in a very superficial way or really getting into how it all works and create your own code and classes from scratch.

It'll introduce you to OOP (Object Oriented Programming) quite painlessly and you'll learn just how useful, powerful and time-saving it is, which is almost a necessity in AS 3.0.

If you want to include any interactive animation in your projects at all, this book is indispensable.



4 out of 5 stars Great book   February 28, 2008
 0 out of 1 found this review helpful

This book is great for all actionscript developers. The examples are specific to AS3 but most could be refactored into AS2 examples easily. The object oriented coding is clean, although not always encapsulated well. The book is clear and easy to follow. It explains most concepts very well. It is full of examples and covers basic to advanced physics.

I would recommend this book to anyone wanting to brush up on game physics.


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