An excellent guide to help explore the realms of animationMarch 12, 2001 21 out of 24 found this review helpful
The book opens by defining the various types of animation, including popular techniques that are used in some forms of animation. This serves as a useful guide to allow animators to explore and consider the various medias of the art form.
The secound half of the book discusses with excellent examples the the popular physics of animation. Most noticably character animation. It shows walks, runs head turns and more difficult exagerated motions. The Workbook is useful to both those who want to get started in animation and serves as a great refence guide for the basic body movements, a definate worthwhile buy.